GLXPbufferClobberEvent
struct GLXPbufferClobberEvent {
}
Members
- aux_buffer
uint aux_buffer;
Undocumented in source.
- buffer_mask
uint buffer_mask;
Undocumented in source.
- count
int count;
Undocumented in source.
- display
Display* display;
Undocumented in source.
- draw_type
int draw_type;
Undocumented in source.
- drawable
GLXDrawable drawable;
Undocumented in source.
- event_type
int event_type;
- height
int height;
Undocumented in source.
- send_event
bool send_event;
Undocumented in source.
- serial
ulong serial;
Undocumented in source.
- width
int width;
Undocumented in source.
- x
int x;
- y
int y;
Undocumented in source.
glx glx
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Should these go here, or in another header?